HomeStar Wars Battlefront Patches
12/6/2017

Star Wars Battlefront Patches

For once, here's a story about changes that. EA and developer DICE just released a new update for the game, and though they're already up to update 1.03, this is the first one to make significant tweaks beyond 'polish'. The first change you'll probably notice? The game's hilarious tendency to highlight one player over and over again at the end of the match, standing proud like a one-person Clone Squad, has finally been put to an end. It wasn't really a bug. The game just picked a bunch of different honors, like 'MVP', 'Longest Killstreak', and 'Most Kills' to display at the end of the match along with whichever player earned them.

As you would expect, a bunch of those honors ended up falling on the same player, and the game never bothered to widen its net a bit so it could highlight different folks. It led to scenarios like this being pretty common.

Star Wars: Battlefront Patches downloads are here. Check all the latest Star Wars: Battlefront files, mods, patches, demos and betas on FilePlanet.

Star Wars Battlefront Patches

Give yourself the Darkside.#StarWarsBattlefrontII #StarWars #PS4share #PlayStation #DarthVader #gaming pic.twitter.com/O4bn4PFc2m Vaders everywhere!? As of update 1.03, Battlefront 2 simply highlights the top five players by score at the end of a match. No more overlap is good, but it's also more boring without having unique awards to brag about. Hopefully this isn't permanent and DICE can find a way to rework the old system so it pulls from more players.

Update 1.03 makes many more changes to the in-game experience, including fixes for several sticky spots that could mess with traveling across the environment. It also prevents Boba Fett from capturing objectives while hovering high above them. Again, hilarious as it was, the game is probably better off without it. DICE says it has its eyes on balance changes for Heroes vs. Villains mode for the next patch. And don't forget that is kicking off next week, with Finn and Captain Phasma joining the game a week after that.

Star Wars Battlefront Patches

As you know, we have made several changes to the game already – but this will be our first official patch. This first patch is specifically focused on issues we found during the later stage of development, as well as addressing some critical gameplay and user interface problems across the game. We have also made major improvements to our games stability and performance across all platforms to make the gameplay experience better for everyone. Rest assured, we will focus strongly on improving the game based on the feedback we get from everyone in our community in our upcoming patches. So, stay tuned, and if you have the time to give us your feedback on our official forums, we really appreciate it! The Star Wars Battlefront II Live Team Patch 0.2 is now available on PC, PS4 and Xbox One.

Release Notes - Patch 0.2 Gameplay • Reduced the spawn wave timer on Strike from 10 to 5 seconds. • Tweaked spawn positions on Tatooine. • Fixed an issue where the players would sometimes not be able to deploy as the AT-AT. • Fixed an issue where Rey's lightsaber would sometimes disappear.

• Fixed an issue where joining a game after getting a friend invite would trigger the incorrect camera view. • Fixed an issue where footprint marks would sometimes leave strange lines on the ground when walking. • Fixed an issue in Starfighter Assault where killstreaks would not calculate correctly. • Fixed an issue where weapon VFX went out of sync when quickly transitioning between 1st and 3rd person camera. • Fixed an issue where the NT-242 would cause too much damage against the AAT. • Fixed an issue where controller input would be lost intermittently in the UI. • Fixed an issue where the charge would float in mid-air on certain objectives in Strike.

• Fixed an issue in single player where some objectives did not trigger as intended, causing players to get stuck on certain objectives. • Fixed an issue where Kylo Ren's appearance reverts to the default version after he has been eliminated. • Fixed an issue that prevented player to deploy in the AT-RT during the first phase of Galactic Assault on Hoth. • Fixed an issue where the HUD would not update correctly on Strike. • Fixed an issue where players could get stuck in the environment on Jakku while playing Strike. • Fixed an issue where the game would sometimes get stuck in the loading screen while loading the campaign.

• Fixed an issue where players could interact with game mode objectives from greater distances than intended. • Fixed an issue where certain HUD element were visible when in ADS while playing campaign. • Fixed an issue where players would get progress toward Bossk specific milestones when playing as Han Solo. • Fixed an issue where the TL-50 alternate fire loses functionality until fired again when swapping back and forth between weapons during the campaign.

• Fixed an issue where players could get stuck in the pause menus when reloading checkpoints in the campaign. • Fixed an issue where the AAT would sometimes spawn beneath the MTT in Galactic Assault, rendering it unable to move. • Fixed an issue where the game would freeze if players attempt to pause the game at certain zone transitions. • Fixed several graphical and texture issues that would occur during the campaign. • Fixed an issue that would cause texture flickering on Multi-GPU configurations. User Interface & HUD • Fixed an issue where text would overlap in the Crate opening screen.

• Fixed an issue where text would overlap in the Star Cards Trait description screen. • Fixed an issue where text would have bad line breaks in the account sign-up flows.

• Fixed an issue where card names are cut off incorrectly in the Equip & Craft screens. • Fixed an issue where certain Hero names overflows in the Character select screen in Heroes vs Villains. • Fixed an issue where several ability names have bad line breaks in the Collection screen. Realmyst Patch 1.11 Windows 7 there.

• Fixed an issue where switching between screens would sometimes cause problems with the UI. • Fixed an issue that caused the Social Hub system to behave incorrectly if a players account had more than 100 friends. • Fixed an issue where Weapons & Star Cards equipped on Iden from the Character screen does not reflect in-game. • Fixed an issue where some Star Cards would be available without their required Star Level being achieved. • Fixed an issue where progress is not tracked correctly in the UI for certain milestones. • Fixed several typos or incorrect information displayed in the Trooper Milestones.

• Fixed several issues where localized text did not appear correctly in certain screens. • Fixed several issues where text would have spelling errors for certain languages. • Updated art for certain Star Cards. General • Fixed an issue where the player’s saved data would be erased if starting the game with no controllers connected.

• Fixed several clipping issues that would occur during the campaign. • General stability and performance improvements. • Fixed several collisions issues.